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Flyercafè

26 February 2007 – 9:39 pm

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Flyer Café
by Davide Cocchi and Luca De Rosso

Aims
The system projects ‘flyer’ advertisements on a bar counter and allows customers to browse them and print them. It aims to combine, in an engaging and interactive way, the unregulated liveliness which characterizes fly-posted advertisements in city streets, with the congenial habits and gestures of Italian bar life. The site is Il Muro bar in the Rialto area of Venice.

Experience
The system has two types of user: the advertiser, and the customer (the reader of the flyer).

Advertisers can compose, on their computers or mobile phones, simple postcard-like flyers. These can be transmitted, either in or near the bar premises, to the bar’s Flyer Café system by Bluetooth,. Each flyer can be given a broad category: concerts, apartments for rent, etc.

The emotional tone of this transaction is efficient simplicity.

Customers’ experience is similar to that of a normal visit to a bar. Assuming that they know what they seek, they say for example to the barista, ‘Hi!, Give me a tea with lemon in a ‘concerts’ cup’. When the cup is placed on the bar counter, images of all flyers in this category appear, like floating postcards, on the counter and begin to approach the cup.

Customers can drag and read all the flyers. To enlarge one, they rotate a cup on it. To print one, they place onto its image an apparently standard paper-napkin dispenser; a concealed printer in the dispenser disgorges a napkin printer with the flyer’s image.

The emotional tone is informal and playful. The flyers are intentionally not presented in an orderly way. Instead, customers must drag them and ward them off to find what they seek. They learn to use the system by experimenting with its behaviour, not from a manual.

This project concentrates on the customers’ experience.

Implementation
For the advertiser, the input devices are Bluetooth-enabled mobile phones, laptops, PDAs, etc.

For the customer, the inputs are the cup type (for the category) and rotation, and the position of their hands, the cup and the dispenser; this information is detected and interpreted by an image-recognition system installed under the counter. The output devices are the counter (an active luminescent screen or a translucent surface for back projection), and the napkin dispenser. Inputs and outputs are mediated by software on a computer.

For the ‘real life’ version, the image-recognition system must be able to distinguish: 1) cup positions, categories (by colour or pattern) and rotation, 2) finger positions, and 3) dispenser positions. Active luminescent screens might also avoid the heat build-up and maintenance problems of projection.

For our prototype version, image recognition only distinguishes the position of pattern-marked cups and fingers; we have modified ready-made reacTIVIsion recognition software, and hope to use a higher-resolution camera than we have at present. Images are projected upwards onto a translucent counter. And the dispensers have no printer. But we hope to demonstrate communication between a phone and the projection system.

Unresolved issues
1) Animation of flyer images.
2) Possible sophistication of image recognition, and the need to pattern-mark fingers for the prototype.
3) Software and input devices for inputting flyer images from the advertisers.

>> video

WAV

26 February 2007 – 5:06 pm

Wav by Francesco Fraioli & Nicola Plaisant

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Aims

a.This installation is for everyday users of the vaporetto service in venice, and also for casual tourists.
b.It gives information about both vaporetto and people approaching to the stop.
c.It is in the vaporetto stop of Ca’ Rezzonico, and in the calle lunga San Barnaba from campo S.Barnaba to Ca’ Rezzonico.

Experience
a.In the vaporetto stop you’ll have a music that become louder with the approaching of the vaporetto. The behaviour of the people that have to take the ship modify the sound adding instruments to the music. If there’re people in time the music will be tuned, if they’re late the music will be disturbed.
In the calle you’ll have several small leds modules, that tells graphically the vaporetto approaching. If you’re in time, thanks to your ticket’s rfid tag, the nearest display will lights also a green led. If you are late, the led will be red.
b.The emotional tone is really informal, because the main purpose is to give a quality to the place and to the actions related to the vaporetto stop. We want to create an opportunity for the people to communicate each other.

flowchart_int.pdf

presentation.swf

Implementation
a.Inputs: vaporetto approach, people approach.
Outputs: music, graphic.
b.Real life installation: hardware>rfid tags, leds or oleds, computer, speakers, wi-fi or gps antennas for ship approaching. Software>processing-like program, computing distances and speeds.
c.Prototype: hardware> wiring boards for manage inputs and outputs, leds or projections, scale model for assembly a set. Software>processing (programming), max-jitter/pd (programming, implementation of graphic and sound), ableton live (music edit), flash (presentation).

WAV system

Unresolved Issues
a.Representing both directions of vaporetto n.1. b.Light feedback on leds modules: how big? Shape? Color? c.How protoype the model, how to give the real feeling?

Project description form

26 February 2007 – 2:45 pm

At this design stage it is important to clarify exactly what you aim to do, and how you aim to do it. This informs you, the rest of the class, and, in advance, other faculty who will advise you later.

By midday Tuesday 26 February, please put answers to the following questions on the Lab site, categorized under your project. Please use images and diagrams as much as possible:

1 NAMES
a Project name
b Designers’ names

2 AIMS
a Who is your installation for?
b What information does it give?
c Where is it?

3 EXPERIENCE
a What happens? (storyboard, flowchart etc.)
b What is its emotional tone?

4 IMPLEMENTATION
a What are the inputs and outputs? (system diagram etc.)
b What hardware and software are needed in a ‘real life’ version?
c What hardware and software are needed in your final prototype version?

5 UNRESOLVED ISSUES

Tree of life - Design Crit

26 February 2007 – 2:22 pm

Tree of life is an interactive tour in the ghetto of Venice.
It’s compound of 3 different experiences on the subject of the place, the jewishian people and the religion.

Design crit presentation _ Team BP

Design Development crit

15 February 2007 – 8:16 am

At this crit, please concentrate on the EXPERIENCE offered by your installation, and the TECHNICAL MEANS for achieving it. Tell your colleagues: WHO is your project for? WHAT is the information it gives? WHERE is it? HOW does it work? And HOW (this is a different question) will you simulate the experience in an interactive prototype?

Although the Lab 2 site has recently gone down sporadically, please post on it as much of your presentation as possible. This is good practice for later presentations, and will help us monitor your progress.

As guest critics we have asked our tesi students. We hope they can come, and can also update you on their tesi projects.

Vinay and Priya

15 February 2007 – 7:57 am

Vinay and Priya have asked us to thank everyone who sent them greetings. Their marriage was a great occasion. Dave Mellis was also there.

Really nice CSS editor for the Mac

14 February 2007 – 8:31 pm
CSSedit screenshot

CSSedit, MacRabbit software. It has a running preview so you don’t have to up- and down-load your files to the server. It costs $37 US . Well worth it for the time it saves and the beautiful interface.

Flash video-tracking

14 February 2007 – 8:21 pm
Video-tracking

This is Yaniv and Ofer’s video-tracking software. You will need a webcam.

Blog initiated!

10 February 2007 – 1:19 pm

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