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FACULTY

The course is taught by Gillian Crampton Smith and Philip Tabor

Visiting faculty:

Till Nagel
Till runs this lab’s Processing workshop. He received a Diploma in Media and Computer Science at the University of Applied Sciences (FH), Wedel in 2002. He has been Lecturer at the Berlin Technical University of Arts since 2006, and has taught workshops on mashups and information visualization at FH-Potsdam and FH-Wedel. An Associate Researcher at the Interaction Design Lab of FH-Potsdam, he is currently working in the pan-European project MACE: Metadata for Architectural Contents in Europe. He was Project Leader of MACE’s Reactable-like interactive ‘maeve‘ installation for the current Venice Biennale, in the Artiglierie dell’Arsenale.

Christian Palino
Christian runs this Lab’s Graphic Interface workshop, helping students to craft the final screen designs of their mobile applications. He trained as a graphic designer, typographer and ceramicist at Rhode Island School of Design (RISD), then worked on graphic and digital projects for Morrello+Company in New York. In 2004 he started the creative direction and interaction design company, Christian Palino Design, in Milan and Boston. He has taught at RISD, Domus Academy, and Interaction Design Institute Ivrea (IDII). He is now an interaction designer at Microsoft in Mountain View, California, focusing on experience modelling, user research, strategic thinking, design and prototyping for Windows-Live.

Vinay Venkatraman
With Nicholas Zambetti, Vinay runs this Lab’s Mobile Prototyping workshop. He graduated in Industrial Design at the National Institute of Design, Ahmedabad, and was a cinematic visual effects designer in Mumbai and an intern at Microsoft, Seattle. His IDII design work included prototypes of a touch-feedback web browser for blind people, and a wheelchair controller; both prototypes demonstrated how – in developing countries – open-source software and know-how can allow the decentralized, low-cost design and manufacture of high-tech products. He has taught workshops at Aarhus University, Copenhagen’s IT University Denmark and, since 2005–06, clasVEM’s Interaction Design Lab 1. Now living in Denmark, he is part of the team which established the Copenhagen Institute of Interaction Design. His current interests include tangible user interfaces, service design, and finding new models of sustainable economic development using open source technologies.

Nicholas Zambetti
With Vinay Nenkatraman, Nicholas runs this Lab’s Mobile Prototyping workshop. He gained a BA in Philosophy and a BSc in Computer Science at Florida State University, and a Masters in Interaction Design at IDII. He has worked as an interactive product designer and interactive multimedia developer, and has designed products for Artemide, Droog Design and Mattel. His work has been shown at Milan’s Furniture Fair from 2005 to 2007. Since 2007–08 he has run workshops at clasVEM’s Interaction Design Lab 1. He is now an interaction designer at IDEO, Palo Alto, California. His participation is due to IDEO’s generous support of clasVEM’s Interaction Design programme.