Publications
This page is a full list of publications on interaction design recommended for students on the Interaction Design programme at IUAV University of Venice.
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Bagnara, Sebastian, and Gillian Crampton Smith, eds. 2006. Theories and Practice of Interaction Design. Mahwah NJ: Lawrence Erlbaum.
Bonsiepe, Gui. 1995. Dall’oggetto all’interfaccia. Mutazioni del design. Milan: Feltrinelli. (English trans: Interface: An Approach to Design. Maastricht: Jan van Eyck Akademie.)
Botta, Massimo. 2006. Design dell’informazione. Tassonomie per la progettazione di sistemi grafici auto-nomatici. Trento: Artimedia.
Bullivant, Lucy, ed. 2005. 4dSpace: Interactive Architecture (Architectural Design vol. 157). London: Academy.
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Cameron, Andy, ed. 2004. The Art of Experimental Interaction Design (IdN Special O4). Hong Kong: IdN Publishing.
Caplin, Steve. 2001. Icon Design: Graphic Icons in Computer Interface Design. New York: Watson-Guptill.
Cooper, Alan, Robert Reimann, and David Cronin. 2003. About Face 2.0: The Esssentials of Interaction Design. New York: Wiley.
Cooper, Alan. 1999. Il disagio tecnologico. Perché i prodotti high-tech sono così difficili da usare e che cosa fare per migliorarli. Milan: Apogeo. (Trans. of The Inmates are Running the Asylum: Why High Tech Products Are Driving Us Crazy and How to Restore the Sanity. Indianapolis: Sams. 1999.)
Dourish, Paul. 2001. Where the Action Is. 2001. Cambridge: MIT Press.
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Garito, Maria Amata, Giovanni Anceschi, and Massimo Botta. 2006. L’ambiente dell’apprendimento. Web design e processi cognitive. Milan: McGraw-Hill.
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Lindholm, Christian, Turkka Keinonen, and Harri Kilijander. 2003. Mobile Usability: How Nokia Changed the Face of the Mobile Phone. New York: McGraw-Hill.
Ling, Rich. 2004. The Mobile Connection: The Cell Phone’s Impact on Society. San Francisco: Morgan Kaufman.
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Maeda, John. 1999. Designing by Numbers. Cambridge MA: MIT Press.
Maeda, John and Burns, Red. 2004. Creative Code: Aesthetics and Computation. London: Thames & Hudson.
Moggridge, Bill. 2007. Designing Interactions. Cambridge MA: MIT Press.
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Negroponte, Nicholas. 1995. Being Digital. New York: Alfred A. Knopf.
2004. Essere digitali. Milano: Sperling and Kupfer
Norman, Donald A. 1997. La caffettiera del masochista. Psicopatologia degli oggetti quotidiani. Florence: Giunti. (Trans. of The Psychology of Everyday Things. New York: Basic Books. 1988.)
Norman, Donald A. 1995. Le cose che ci fanno intelligenti. Il posto della tecnologia nel mondo dell'uomo. Milan: Feltrinelli, Milano, 1995. (Trans. of Things that Make Us Smart: Defending Human Attributes in the Age of the Machine. Reading MA: Addison-Wesley. 1993.)
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O’Sullivan, Dan, and Tom Igoe. 2004. Physical Computing: Sensing and Controlling the Physical World with Computers. Boston: Thomson.
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Petzold, Charles. 2000. Codice. Il linguaggio segreto dei computer. Milan: Mondadori. (Trans. of Code: The Hidden Language of Computer Hardware and Software. Redmond WA: Microsoft Press. 1999.)
Preece, Jenny, Yvonne Rogers, and Helen Sharp. 2007. Interaction Design: Beyond Human-Computer Interaction, 2nd edn. New York: Wiley. (Italian trans. of 1st edn: Interaction Design. Milan: Apogeo. 2004)
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Reas, Casey, and Ben Fry. 2007. Processing: A Programming Handbook for Visual Designers and Artists. Cambridge MA: MIT Press.
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Saffer, Dan. 2006. Designing for Interaction: Creating Smart Applications and Clever Devices. Berkeley CA: Peachpit.
Edward A. Shanken. 2009. Art and Electronic Media. London: Phaidon Press.
Studio 4.5 (Carola Zwick, Burkhard Schmitz, and Kerstin Kuhl). 2006. Designing for Small Screens: Mobile Phones, Smart Phones, PDAs, Pocket PCs, Navigation Systems, MP3 Players, Game Consoles. Switzerland: Ava.
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Thackara, John. 2006. In the Bubble: Designing in a Complex World. Cambridge MA: MIT Press.
Troika: Conny Freyer, Sebastien Noel, Eva Rucki. 2008. Digital by Design. London: Thames and Hudson.
Tufte, Edward R. 1983. The Visual Display of Quantitative Information. Cheshire CT: Graphics Press.
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White, Ron. 2004. Il computer. Come è fatto e come funzione, 7th edn. Milan: Mondadori. (Trans. of How Computers Work. Indianapolis: Que. 2006.)