Physical computing references

This page lists useful references about physical computing for students on the Interaction Design programme at IUAV University of Venice.

PUBLICATIONS

Pervasive computing, ambient intelligence, tangible user interface

Aarts, Emile, and Stefano Marzano. 2003. The New Everyday: Views on Ambient Intelligence. Rotterdam: 010. Available online at Googlebooks

Baudrillard, Jean. 1968. Le Système des objets. Paris: Gallimard. (The System of Objects. 2006. trans. James Benedict. London: Verso; Il sistema degli ogetti trans. Saverio Esposito. Milan: Bonpiani 1972/2007.)

Bullivant, Lucy, ed. 2005. 4dSpace: Interactive Architecture (Architectural Designvol. 57). London: Academy.

Bullivant, Lucy, ed. 2007. 4dSocial (Architectural Design vol. 77 No 4). London: Academy/Wiley.

Dunne, Anthony, and Fiona Raby. 2001. Design Noir: The Secret Life of Electronic Objects. Basel: Birkhauser / August Media.

Communications of the ACM Volume 48 , Issue 3. March 2005. The disappearing computer. (Available online to subscribers to the ACM Digital Library.

Dourish, Paul. 2001. Where the Action Is. 2001. Cambridge: MIT Press.

Greenfield, Adam. 2006. Everywhere. Berkeley CA: New Riders

Shanken, Edward A. 2009. Art and Electronic Media. London: Phaidon

Sterling, Bruce. 2005. Shaping Things. Cambridge MA: MIT Press.

N. Streitz, A. Kameas, and I. Mavrommati (Eds.). 2007. The Disappearing Computer. Springer

Troika (Conny Freyer et al). 2009. Digital by Design: Crafting Technology for Products and Environments. London: Phaidon

Technical: physical interaction

Banzi, Massimo. 2009. Getting Started with Arduino. Sebastapol CA: O'Reilly.

Haque, Usman, and Adam Somlai-Fischer. Low Tech Sensors and Actuators. Free download from http://www.lowtech.propositions.org.uk

Igoe, Tom. 2007. Making Things Talk. Sebastopol CA: O'Reilly.

McRoberts, Michael. 2010. Beginning Arduino. New York: Apress.

Noble, Joshua. 2009. Programming Interactivity: A Designer's Guide to Processing, Arduino, and OpenFrameworks. Sebastopol CA:O'Reilly.

O’Sullivan, Dan, and Tom Igoe. 2004. Physical Computing: Sensing and Controlling the Physical World with Computers. Boston: Thomson.
Tom Igoe's ITP course material is at http://tigoe.net/pcomp/

Pfister, Cuno. 2011. Getting Started with the Internet of Things. Sebastopol CA: O'Reilly.

Reas, Casey, and Ben Fry. 2007. Processing: A Programming Handbook for Visual Designers and Artists. Cambridge: MIT Press.

Pakhchyan, Syuzi. 2008. Fashioning Technology. Sebastopol CA: O'Reilly.

WEBSITES

Technical

Reactable: Reactable (tabletop musical composition using coded counters)
http://reactable.iua.upf.edu/?media

UK Electronics club http://www.kpsec.freeuk.com/index.htm

Arduino http://www.arduino.cc/

Fritzing pcb system http://fritzing.org/

Instructables http://www.instructables.com

Seeed studio http://seeedstudio.com/depot/

Pachube (pronounced Patch-bay) https://pachube.com/

Replace Base (spare parts for mobile phones) http://www.replacebase.co.uk

 

Beyond the desktop (physical and pervasive computing)

ART+COM: Famous Grouse installation (virtual pool).
https://artcom.de/en/project/grouse-experience-3/

ART+COM: Floating Numbers installation
https://artcom.de/en/project/floating-numbers/

Cute Circuit (Ryan Genz and Francesca Rosella, Interaction-Ivrea): Hug Shirt (remote hugging)
http://www.cutecircuit.com/now/projects/wearables/fr-hugs/

Dunne & Raby: projects (value fictions rather than science fictions)
http://www.dunneandraby.co.uk/

FluidTime: projects (mobile access to constantly updated timetable data)
http://www.fluidtime.net/web/com_partners.0.html

William Gaver and others: Drift Table (digital furniture)
http://www.submitresponse.co.uk/weblog/2003/12/10/drift-table

IBM: Checkout Line (advertisement for RFID tagging in supermarkets)
http://www.youtube.com/watch?v=-ZYY85IyDNM&feature=related

Ident technology: GestIC (gesture interaction through the body’s electrical conductivity)
http://www.ident-technology.com/index.php?option=com_content&task=view&id=155&Itemid=92&lang=en

Interaction Design Institute Ivrea: La memoria degli oggetti (interactive exhibition in Achille Castiglione’s studio)
http://www.youtube.com/watch?v=FVmD4iTXRLE&NR=1

Intactive: Multitouch Bar
http://intactive.de/intactive-multitouch-table

Interactive Productline: Mindball (game controlled by neurofeedback)
http://www.youtube.com/watch?v=Fn9e0Z5-FH4&feature=related

Toshio Iwai: Tenori-On (tablet music maker)
http://www.youtube.com/w/Toshio-Iwai-(TENORI-ON)-@-Artfutura05?v=WQq2aXvIsz4

Theo Jansen: Beach Creatures (wind-driven contraptions with rudimentary memory and intelligence)
http://www.ted.com/index.php/talks/view/id/162

Klein Dytham: i-fly Virgin Wonderwall (mobile phone quiz on advertising hoarding
http://www.klein-dytham.com/project/more/i-fly-virgin-wonderwall/1

Koert (Koert van Mensvoort):  Data Fountain (displays current financial data)
http://www.koert.com/work/datafountain

Lust: Generation Random (tabletop touchscreenbeautiful virtual dynamics)
http://blog.waag.org/?p=85

http://lust.nl

MiME: Intimate Media projects (personal memory devices)
http://www.mimeproject.org

Mindstorm: iBar (large multitouch table)
http://www.youtube.com/watch?v=iaKehq6qsdY&feature=related

MIT Media Lab Tangible Media Group: SandScape (tangible landscapes)
http://tangible.media.mit.edu/projects/sandscape

Christian Moeller: ZeilGallerie, Frankfurt (early of a reactive building façade)
http://www.christian-moeller.com/display.php?project_id=30&pointer=0

Nanowires: power-generating wearable fibres
http://news.bbc.co.uk/2/hi/technology/7241040.stm

Natural Interaction: projects (an Italian interaction design company)
http://naturalinteraction.org/index.php?entry=entry080205-105719

Reactable: Reactable (tabletop musical composition using coded counters)
http://reactable.iua.upf.edu/?media

RFID customer-tracking: (anonymous?) shopping mall simulation (?)
http://www.youtube.com/watch?v=FVmD4iTXRLE&NR=1

Daniel Rosin: Wooden Mirror (mirror made of wooden pixels)
http://www.smoothware.com/danny/mirror.html

Small Design Firm (specialists in interactive exhibits): projects
http://www.davidsmall.com

Sony Corporation: DataTile (configure physical tiles for linked dynamic data)
http://blog.coolz0r.com/2006/03/27/sony-datatile-modular-platform

Yaniv Steiner: Artissima exhibit (gesture recognition in museum)
http://www.nastypixel.com/prototype/wow

Haque, Usman; Adam Somlai-Fischer. Low Tech Sensors and Actuators. Free download from http://www.lowtech.propositions.org.uk

Visual Planet: Touchfoil (large-scale touch screens)
http://www.visualplanet.biz/products/touchfoil/?_kk=22f0bbc9-e288-4630-83f5-e76f0159062d&_kt=1290742982&gclid=CLXogNyJqZECFQmHaAodJkpefg

Haiyan Zhang (Interaction-Ivrea): Control Freaks (game input devices)
http://failedrobot.com/thesis

 

ELECTRONICS SUPPLIERS

Farnell

(in Italy) http://it.farnell.com/jsp/home/homepage.jsp

(In UK) http://uk.farnell.com/jsp/home/homepage.jsp

RS Components

(In Italy) http://www.rs-components.it

(In UK) http://rswww.com

Robot Italy

(In Italy) http://www.robot-italy.com

Smart Projects

(In Italy) http://www.smartprojects.it

 

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